Like what you see? Join the countdown and get all the latest updates delivered straight to your inbox. Sign Up To The Countdown. Welcome to Warhammer 40, the thrilling hobby of tabletop wargaming! The game is set in the grim darkness of the far future, where mighty armies clash on countless war-torn worlds and Humanity stands alone, beset on all sides by the threats of the heretic, the mutant and the alien.Are You Overwhelmed By Army List Building?
There is no mercy. There is no respite. Prepare yourself for battle. Make sure to stay up to date with all of the latest news on the upcoming new edition by signing up to our special countdown newsletter. A new age of war in the 41st Millennium has begun. Enter the fray with the biggest and best Warhammer boxed set ever! Indomitus is a mighty boxed set truly worthy of the best-ever edition of the game.
Alongside two armies, you get a special launch edition of the Core Book, the Edge of Silence book with the rules for your models, a handy colour instruction guide and a transfer sheet.
How to build armies in 8th Edition
Having lain dormant for millions of years, the Necrons have awoken from their slumber to reclaim the empire they once held from those who usurped it in their absence. The Warhammer 40, Core Book is your essential guide to the 41st Millennium. It explores the vast and rich lore, displays sumptuous showcases of gorgeous miniatures, and houses all the rules to the latest edition of the game.
The grim darkness of the far future awaits! Once your Space Marines are painted, you can decorate their armour with iconography using the sheet of waterslide decals in the box too! The game you love has been refined and polished with the help of three years of feedback from the community and our playtesters.
Welcome to the Warhammer hobby! Being a Warhammer hobbyist opens up a whole world of activities and community. Everything from building and painting collections of stunning miniatures to pitting them against other armies in exhilarating tabletop battles and forging your own narrative in the galaxy of the far future.
You can delve deeper into the 41st Millennium with a huge range of novels, video games, and animations, alongside an active online community of fellow fans. Every collection of Citadel miniatures represents a force fighting for survival in a galaxy of war. Building your models is an integral part of the Warhammer 40, hobby, and one that gives hours of satisfaction. Citadel miniatures come with clear assembly instructions that make them easy and fun to build.
Painting your Citadel miniatures brings them to life and really makes them your own, and painted miniatures look great, whether on display or fighting across a tabletop.The blood-soaked battlefields of the 41st Millennium have long been razed and celebrated by thousands of dedicated generals, artists, gamers and nerd-folk the world over.
The hobby, and the universe around it has seen a number of successful and not so much video game adaptations like the popular Dawn of War series and the unfortunately discontinued Space Marine IP. But while the property has begun to shrink somewhat in the general gaming consciousness, the original tabletop board game is stronger than ever before.
On the other hand, high prices and a convoluted rulebook have repelled many a newcomer from truly diving in. On that note, Warhammer creator Games Workshop released their 8th edition update to 40K in Furthermore, the majority of the balancing issues present in past editions have been ironed out — making it a very level playing field where all factions are represented. To make things even more enticing, the company have been announcing and releasing a slew of incredibly sculpted new units and armies, with more planned in the future.
There has never been a better time to check out the world of Warhammer 40K. With that in mind, the following is a handy introduction for anyone looking to become more familiar with its world. Humanity is far past its prime — no longer the dominant strength in the universe and under attack from every direction.
Their primary defenders, the genetically modified Space Marines and endless human cannon fodder in the Imperial Guard, are the last bastions of defence against a variety of alien enemies…and darker forces still. The hordes of Chaos are the antithesis to the Imperium: their ultimate enemy, slaves to the Dark Gods and generally evil incarnate. Entirely alien races like the Tyranid seek only to devour all life, while the war-hungry Orks think no further than the next scrimmage.
They are armed to the teeth with the latest imperial technology, highly trained and mentally equipped to resist the forces of Chaos. Split up into a number of distinct Legions, they are separated by their various colour schemes and insignia. Composed of the colossal human armies of the Imperial Guard, they are considered the Hammer of the Emperor and lay waste to their enemies with some of the most powerful artillery and tanks in the game.
Learning Your Codex for 40K, Building a List, and Buying Models
Much like their Space Marine brothers, the imperial Guard is divided into a number of notable regiments and factions. The olive drab Cadian forces are the most notable and high in number, while the Rambo-looking Catachan specialise in jungle warfare and the tech-savvy Militarum Tempestus melt their foes down with plasma.
They offer loads of tactical depth and a wide variety of units to mix and match into different lists, as well as excellent opportunity to serve as a supplementary force for your Space Marines or vice versa. They brokered this rare alliance with the Empire of Man for their own benefit: to roam the stars in search of ancient technologies to further their own robotic race and the will of their Machine God — the Omnissiah.
Their mastery of strange technologies makes them adept not only in production and research, but in the art of warfare. Like the rest of the Imperium, their armies march in deranged religious zealous — a twisted force of steel and piping with little sympathy for biological life.
Furthermore, they too would make an excellent companion force to any Imperial army. Within it live the Dark Gods — Nurgle, Slaanesh, Tzeentch and Khorne — the gods of disease, pleasure, knowledge and bloodshed respectfully.
Their individual daemon armies personify these themes in look and rules — making Chaos Daemons a diverse force of carnage with a singular intent: the destruction, subjugation and absolute erasing of the Imperium. The various thematic incarnations of Chaos allow any budding collector to create an army fully themed after a specific god, a twisted alliance between any numbers of them…or a frightening supplement for their ultimate companions. The Chaos Space Marines are the prodigal sons of the Dark Gods and the embodiment of their divine hatred for the False-Emperor and his sickening loyalist dogs.
Once loyal to the Imperium themselves, the Chaos Space Marines are consisted also of a variety of chapters — turned to Chaos; offering their souls to any one of the Dark Gods in exchange for the power to destroy what they once loved. The loyalist Death Guard, for instance, swore their fealty to Nurgle — the god of disease. To grant them eternal life, Nurgle imbued their bodies with his divine plagues — twisting and rotting their flesh, but allowing them to sustain incredible amounts of damage.
The Orks are essentially a race of brutish, war hungry, cockney football hooligans in space without the football part.In Warhammer 40k, there are certain concepts that nearly every competitive list needs to implement in order to compete.
However, while the power lists may have changed, the core concepts behind them have not changed. While few very, very, few lists can get away without keeping them in mind, these lists are few and far between, and since 3rd, marines have not had that luxury[And they still do not].
With that being said, something I appreciate about 40k is you can avoid the cookie cutter lists and remain competitive. However, you still need to ensure that you are able to properly handle the threats provided.
The 24 Armies (Factions) of Warhammer 40K and Choosing One
Again, there are a few exceptions to this — notably Terminators and vehicle squadrons. But now, into the four concepts. Redundancy is the concept of having multiple solutions to each problem that exists in the 40k tournament environment. It sounds intimidating at first, but most problems can be boiled down to a core few. This is the most important concept for a competitive list.
Think of it this way. There are five roles that really appear in the game of 40k — ranged AT, ranged AH, assault, tarpit and utility. One exception to this rule is at lower point levels, especially and below. There are very few units in each list that are able to get away with trying to fill multiple roles. No, not that unit. Not that unit either. The Land Speeder gets away with this for a couple of reasons. First, mobility — it has high speed, a small profile and is a skimmer, all meaning that it is easily able to get to whatever position it needs to in order to get the maximum effect out of whatever weapons it does fire in the turn.
Even short of a weapon, he still provides a solid, resilient melee option, and since his weapon options are cheap, he can provide a dual threat. Every battle plan is flawless until the enemy is involved — and the threats are what screw up battle plans. The more a player is forced off of their normal tactics, the more openings for mistakes appear. You immediately seize control of the game, forcing your opponent to react to you. This works even better if you are able to predict their threats.
Threats are really what buy you time to get your crucial elements into play how you want. Efficiency is kind of a catch all a handful of other things.
The primary way this is done is by spending the least amount of points to get the most effect. There are also some side considerations as well however that might not be as obvious.
These include making sure that your points that you spend are well protected, especially if you rely on those points spent to perform a role. Also, you want to make sure that the models you spend points on are able to get where they need to go to be most effective. First, your strategy will need focus.
Better than us in assault?Choosing the wrong army for yourself could not only cost you time and money, but also your enjoyment of the game. I will give you some tips to consider when picking an army. Disclosure: Some of the links below are affiliate links, meaning, at no additional cost to you, I will earn a commission if you click through and make a purchase. The commission earned helps maintain this site. To someone looking at 40K for the first time, that can be an overwhelming amount of choices.
When I got into the game in there were around 14 Warhammer 40K armies. Still a lot, but a far more manageable amount to look through. Hopefully I can guide you a bit. My biggest piece of advice to anyone looking to get into the game of 40K is to find an army you like the look of. Unlike other smaller gaming systems out there, WH40K requires you to buy the models, assemble them, and paint them.
Definitely start by looking at armies you think are visually appealing. Once you have found some Warhammer 40K armies you like the looks of, start refining the process by looking at those that seem to fit your play style. I always like close combat in any game I play, and will always lean towards more brutish and aggressive types.
When I was getting into 40K, my play style preference meant starting with Orks. Orks are big and bulky, and most are carrying a close combat weapon of some sort. Most Ork vehicles look fast and fragile, a means to reach the enemy. If you were to look at Tau then you would notice that almost every model is carrying a ranged weapon, so they like to shoot. Glancing at Astra Militarum would quickly tell you that they use a lot of tanks and infantry. Some 40K armies, like Space Marines, have a good mix of everything as they are the generalists of the game.
The models give a pretty clear indication of what an army does on the field. Also, once you do decide on an army, check out our article on ways to save money with 40K. It will really help you get an army started at a discount. There are a lot of mechanics at play with all the armies, and describing each in detail would take a very long time. Space Marines are generalists by nature, good at everything but seldom great at anything. As a general rule they have a good mix of infantry and armored support vehicles tanks, transports, etc.
Below I will focus on their unique flavor. The only female army in 40K. They are like Space Marines power armor and boltersbut physically weaker. Adepta Sororitas have some unique tanks and work using a faith system to gain bonuses.
Sisters are weak in close combat and prefer to shoot. They have a focus on speed with some fast tanks and Assault Marines. Very capable of being an alpha strike army. Actually, they have quite a few unique units to them now I think about it, like the Sanguinary Guard, Sanguinary Priests, and a Librarian Dreadnought. Overall, Blood Angels are a Space Marines army through and through with some specializations unique to them.
Deathwing all Terminatorsand Ravenwing Bikersset them apart from other Marines. These units have distinct rules and abilities to Dark Angels. Fluff-wise, Dark Angels are the mysterious chapter of Marines if you like that dark secretive element.Check out the BattleScribe news blog for older BattleScribe news.
BattleScribe is a fast and powerful Army List Creator for tabletop wargamers. It allows you to quickly and easily create army lists for a large range of game systems and armies. Your points limit and army selections are validated so you can see if you've made any mistakes, and the easy to read output will summarise your units' profiles and special rules for quick reference. All you need are the data files for the game system and army you want to make a list for.
Many data files are created and maintained by the community - you can find some by searching the internet. Alternatively you can make your own with the easy to use editors that come with the desktop version. If you're having trouble with BattleScribe, the first thing you should do is run though the following basic troubleshooting steps.
If you're sure that you have the app and data up to date, and none of the FAQs answer your question you can:. These are problems with the data files you are using. We cannot do anything to fix these kinds of problem.
Please remember that BattleScribe does not create or maintain data files. Instead, all data is made by an awesome community of data authors. If there is a problem with a data file, you will need to notify the author of the file about the issue so they can fix it. See the Getting Started guide for step-by-step instructions on how to find and load data into BattleScribe. You can find data files on the Internet by searching Google for "BattleScribe data files".
You should refresh your data regularly to get new data files and the latest fixes from the data authors. If you are having trouble with your data, you can choose to delete your exsting data before updating. This will make sure you end up with a clean set of files. Please make sure you have gone through the basic troubleshooting steps. Please make sure you follow the account troubleshooting steps.
This is likely a temporary problem with the data website. Please be patient and try again later.This article was originally published on the Warhammer-community page. A Big Mek of your choice never goes amiss in a Speed Freeks army, letting you keep your favourite Vehicles fighting just a little bit longer. This is the meat of the army. These guys are still really handy in an Ork army and come in the Speed Freeks set, making adding them in a no-brainer.
Whether or not you use Troops in a Speed Freeks army is up to you!
From there, we had about 29 power roughly points left and added a few nifty units that mesh really well with a Speed Freeks army. From there, we loaded up the Morkanaut with some Nobz armed with your choice of weapons and a Nob with Waaagh!
The latter is cracking for getting some more attacks out of powerful close-combat Vehicles like the Megatrakk Scrapjet. Fancy building this army for yourself? And remember, Frontline Gaming sells gaming products at a discount, every day in their webcart!
Posted on October 19, by Reecius in 40KNews.
Tags: 40K news orks. The Boyz themselves might go up to 7 pts even. They have to compete with Storm boyz after all. Have to see if they got any more fun rules.
I expect some of them are price drops including most certainly the Trukkbut some are also just power level adjustments. Boyz, for example, likely got a price drop on the Power Klaw and not much else, but it was enough to tip them down a PL. Interesting that the list has what appears to be six FA choices in it.
However I, as a beacon of positivity, have a piece of advice to you:. From the power levels, the new vehicles are up to twice the cost of a truck. That seems too high. Name Required. Mail will not be published Required. Email address:. About Reecius The fearless leader of the intrepid group of gamers gone retailers at Frontline Gaming!
Subscribe Subscribe to our e-mail newsletter to receive updates. Yay guessing: big mek from 5 to 4 — shokk gun pts drop? They definitely can based on a leaked datasheet for the two Speed Freaks buggies. Units of And it seems like they have the rule where they split up after deployment.Do you really love the lore of the Warhammer 40k universe but shy away from the tabletop game because you have no idea whats going on?
Or where to start? Or how to do anything? I know I certainly did. My entry into this hobby came when I was in 7th grade 10 years ago. Flash forward through some terrible paint jobs, and I finally got my army on a table against a real opponent. Needless to say, my Tau were absolutely wrecked. I mean bad. So bad. I couldn't understand at the time why my army was so terrible insert joke about the Tau here. In retrospect, it is very obvious why it happened.
I picked the units that I thought were cool and played them, having no idea how to organize an army or make sure it synergizes. I didn't reenter the tabletop game until, to be quite frank, the 8th edition. So why even do army lists? Open play allows any player to bring anything that they want and play with it. Which is an awesome feature and a step in the right direction for GW.
However, I believe that by understanding an army list, it helps focus your efforts and monetary expenses as you grow your army. While I make no pretensions about my tactical acumen, I do think it would be beneficial to members on this Wiki to lay out basic army building lists for the new Dark Imperium. This may sound obvious, but it is easy to get lost in this hobby. When I discovered aa-wargames on eBay I went absolutely hog wild. This is probably a good time to mention that I primarily run a 40k Dark Angels army and a 30k Sons of Horus army, so at least I got the Interregator Chaplains right.
Long story short, don't be like me. Decide on your army or armies if you have an idea for combining two factions into one fighting force and stick with it. Or else you'll find yourself with a Jump Pack Chaplain when your actually building a Bad Moons warband. Once again, this is speaking from experience. It takes a while to figure out your play style.
My Sons of Horus are a completely different story for a different blog. Starting small provides multiple advantages such as:. I would recommend that everyone start out with two Troops and one HQ. This meets the minimum requirement for Force Organization charts and gives you a solid base to build on.
It is better to take it slow than to be surrounded by units you don't like and never use.
Download the Battlescribe app. This is going to help you conceptualize your army and make the list building process a breeze. Thank you Bonjonnios for catching this and recommending it!
This one is crucial, and probably the one thing you'll have to pay full retail price for. Whereas you can get around paying full price for your minis by going to Amazon or eBay unless you like Sisters of Battle or Death Korps of Krieg, in which case start selling organsa Codex retains its value like a Jeep Wrangler.